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games · 2026

Slime Kingdom

A cozy 3D kingdom you paint yourself, then reclaim tile by tile with a squad of squishy, possessable slimes.

Slime Kingdom artwork

Slime Kingdom is a handheld conquest RPG with a soft heart. You paint your island in a drag-and-drop map maker — roads, castles, ponds, spawn portals — and the game builds it in 3D: a living meadow of swaying grass, drifting bird flocks, and a hundred slimes bouncing through town. Then you drop in, possess your lead slime, and take the kingdom back one region at a time — seven portals, seven bosses, a final showdown at the cathedral. Every slime is yours to raise, with six classic classes, old-school RPG stat points, and evolutions, and the whole thing runs on your phone in landscape — from a cinematic pull-back-into-orbit title screen to a hand-tuned carved-wood UI. Built end-to-end solo: Blender and ComfyUI for the art, Unity for the game, one designer wearing every hat.

⚡ assets generated in-house by the pipeline →

The map maker exports your whole hand-painted kingdom as one tiny file — design a biome in bed, text it to a friend, and they build the next one.